Slider

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About

This slider shader has been created in Unreal Engine. The shader was created to extend the appearance of the UMG widget sliders. At the moment, you can only control and customize the slider bar and handle colors. This slider shader allows the developer to also customize the masked slider bar color. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Slider shader parameters:

  • Start Color: Controls the start color of the gradient.
  • End Color: Controls the end color of the gradient.
  • Mask Color: Controls the masked slider bar color.
  • Mask: Controls the slider bar mask. This scalar parameter value is used in conjunction with the On Value Changed event, to modify the slider bar mask.
  • Vertical Orientation: Orients the shader vertically.