Adrenaline
About
This adrenaline post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Adrenaline parameters:
- Color: Controls the effect color.
- Opacity: Controls the effect opacity.
- Lines: Controls the number of lines.
- Speed: Controls the effect speed.
- Mask Radius: Controls the mask radius.
- Mask Hardness: Controls the mask hardness.