Ambient Occlusion Gradient
About
This ambient occlusion gradient post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Ambient Occlusion Gradient parameters:
- Brightness: Controls the brightness.
- Contrast: Controls the contrast.
- Strength: Controls the ambient occlusion strength. A too high value may introduce flickering.
- Invert: Inverts the ambient occlusion effect.
- Enable Horizontal Gradient: Enables a horizontal gradient instead of the vertical gradient.
- Gradient: Controls the gradient colors.