Area

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About

This area post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Area parameters:

Area Color

  • Mask Color: Controls the mask color.
  • Outline Color: Controls the outline color.
  • Mask Glow: Controls the mask glow strength.
  • Outline Glow: Controls the outline glow strength.

Area Mask

  • Mask Size: Controls the mask size.
  • Outline Size: Controls the mask outline size.
  • Outline Smoothing: Controls the outline smoothing.
  • Position: Controls the mask position.
  • Invert Mask: Inverts the mask.
  • Enable Box Mask: Disables the sphere mask and enables a box mask.