Fresnel
About
This fresnel post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Fresnel parameters:
- Color 1: Controls the color.
- Color 2: Controls the color.
- Fresnel Intensity: Controls the fresnel intensity.
- Fresnel Smoothing: Controls the fresnel smoothing.
- Enable Ambient Occlusion: Enables an ambient occlusion effect.
- Ambient Occlusion Intensity: Controls the ambient occlusion intensity.