Fresnel

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About

This fresnel post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Fresnel parameters:

  • Color 1: Controls the color.
  • Color 2: Controls the color.
  • Fresnel Intensity: Controls the fresnel intensity.
  • Fresnel Smoothing: Controls the fresnel smoothing.
  • Enable Ambient Occlusion: Enables an ambient occlusion effect.
  • Ambient Occlusion Intensity: Controls the ambient occlusion intensity.