Wireframe
About
This wireframe post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.
Wireframe parameters:
- Dilated Convolution: Dilates the edge detection method, creating a thicker edge line. A value over 5 may cause unwanted artefacts.
- Fade: Controls the distance at which the edge detection will stop calculating and fade out.
- Color: Controls the color of the wireframe.
- Invert Colors: Inverts the viewport colors, turning the black background into a white background.