Wireframe

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About

This wireframe post process shader has been created in Unreal Engine. The shader is interactive through exposed material parameters, which allow the developer to modify various properties.

Wireframe parameters:

  • Dilated Convolution: Dilates the edge detection method, creating a thicker edge line. A value over 5 may cause unwanted artefacts.
  • Fade: Controls the distance at which the edge detection will stop calculating and fade out.
  • Color: Controls the color of the wireframe.
  • Invert Colors: Inverts the viewport colors, turning the black background into a white background.